Archive for June, 2012

Nebula Nine – Update

Sunday, June 10th, 2012

Hey everyone!

I made a short trailer that shows off the game play in Nebula Nine, which I wrote a little about before. The reason for making this small prototype game was to try out game development for Android. Further more I wanted to see how I could implement the game design idea behind mine and Tobias Lundström’s previous short game The Reach, and try it out on a mobile platform. The end result worked out well and some features that we had to cut from The Reach are implemented, although not on a fully operational level but rather as a proof of concept. The music in the trailer is made by Kristoffer Beijer. Check it out below!


Jakob Lindh