Posts Tagged ‘Functions’

Weekly Update!

Monday, October 24th, 2011

Hi!

There has been a lot going on since my last update which is the reason for this one being a tad late, but lets go!

The programming course I am taking is moving along and we have now covered arrays and functions, as well as basic class functionality. This week we are covering pointers, and we have also just started doing small one-week game projects with two to three students in each project. Me and two other students are working on a turn based management game which will be playable in the windows console. In the game you control and build a small town and help it prosper over several years.

That was a little about what is happening in the programming course. Another very exciting thing that has happened is that the trading company of which I am one of seven part owners, has released its first game! Sjörök is the name of the game, and the company’s name is 2 Hour Lunch Studios. You can grab the game for free over at our website and also find more information there. Enjoy!

Regards

Jakob Lindh

 

Weekly Update

Tuesday, October 11th, 2011

Hi!

The past week have been spent with getting to know C++ and its basic functionalities. At the course I’m taking, we have covered initial concepts such as datatypes and expressions, conditional programming and looping e.t.c. And this week we are moving on with arrays and functions. As the course continues we will be covering more advanced topics like classes and pointers. Programming is really exciting, and once you get into it it is a great deal of fun!

I think it is of great value to all game designers to have at least a basic understanding of programming. It will not only allow you to design and implement more interesting and effective systems and game mechanics, but it also lets you communicate at another level with the programmers of your team, and allow for a faster and more efficient workflow. This probably goes for all other areas of game development as well. Having a little knowledge of other fields than your own, regardless of your own position, be it game designer, programmer, graphical artist, sound designer e.t.c, goes along way.

Regards

Jakob Lindh